I've been using Synchromuse sessions incorporated in my installation for several years. The one I posted on the synchromuse 101 thread a few years ago has always caused me issues. Out of all the synchromuse sessions I have ever created the Star Trippin' one always runs long. I recently revisited it attempting to fix the problem and still come up running long. Any thoughts on why this is? The only thing I can think is that it uses some segments with high frequencies (40-70hz) and maybe the processor has to work so hard for the high frequencies that the processor actually slows and the segment ends longer than it's supposed to. Could that be possible?
I will attempt at lowering those high frequencies and report back.
If anyone has any ideas of why it could be running long please let me know.
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